Results for "Computer games -- Programming -- History"

 
Showing results 1 - 12 of 968 for Computer games -- Programming -- History
  1. Finding Aid

    SIA RU009533, Minicomputers and Microcomputers Videohistory Collection, 1987

    • Date: 1987
    • Creator: Smithsonian Institution Archives

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  3. She Blinded Me With . . . Software?

    • Date: March 7, 2013
    • Creator: Kira M. Sobers
    • Description: In this interview, Roberta Williams describes how she creates the story and graphics for a computer game, King's Quest.

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  5. Blog Post

    Museum Computer Network and the Smithsonian Institution: The Vision

    • Date: April 13, 2017
    • Description: In honor of the 50th anniversary of the Museum Computer Network, this first blog explores the early interactions of MCN with the Smithsonian.

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  7. NMAI Architectural Plan, April, 2001, Smithsonian Institution Archives, Accessio

    Digital Dilemma: Preserving Computer Aided Design (CAD) Files

    • Date: December 1, 2011
    • Description: Smithsonian Institution museums, buildings, electronic records preservation, CAD files, PDF/E

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  9. Preservation of Executable Files

    • Date: July 24, 2012
    • Description: As archives begin to receive executable files, archives must think about if and how to preserve them so their content lasts.

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  11. Link Love: 10/18/2019

    • Date: October 18, 2019
    • Creator: Deborah Shapiro
    • Description: Link Love: a weekly post with links to interesting videos and stories about archival issues, technology and culture, and Washington D.C. and American history.

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  13. SI History Chronology

    Smithsonian Observatory Creates Its Computer Section

    • Date: 1959

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  15. Finding Aid

    SIA Acc. 84-099, Smithsonian Institution Office of Programming and Budget, Records, FY 1979

    • Date: 1978 1978-1979 FY 1979
    • Creator: Smithsonian Institution. Office of Programming and Budget
    • Creator: Smithsonian Institution Archives

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  17. Finding Aid

    SIA Acc. 82-018, Smithsonian Institution Office of Programming and Budget, Records, 1963-1979

    • Date: 1963 1963-1979
    • Creator: Smithsonian Institution. Office of Programming and Budget
    • Creator: Smithsonian Institution Archives

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  19. Finding Aid

    SIA Acc. 87-177, Smithsonian Institution Office of Programming and Budget, Records, 1982-1984

    • Date: 1982 1982-1984
    • Creator: Smithsonian Institution. Office of Programming and Budget
    • Creator: Smithsonian Institution Archives

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  21. Finding Aid

    SIA Acc. 88-166, Smithsonian Institution Office of Programming and Budget, Records, 1983-1985

    • Date: 1983 1983-1985
    • Creator: Smithsonian Institution. Office of Programming and Budget
    • Creator: Smithsonian Institution Archives

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  23. Blog Post

    Holding on to Virtual Worlds

    • Date: June 23, 2010
    • Creator: Marvin Heiferman
    • Description: [caption id="" align="aligncenter" width="385" caption="Games, by Axel Tregoning, Creative Commons: Attribution 2.0."][/caption] While some people seem to enjoy fantasizing about doomsday scenarios and the end of the “real” world, a recent piece on Ars Tehchnica’s website makes it clear that virtual worlds don’t last forever, either.

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Showing results 1 - 12 of 968 for Computer games -- Programming -- History

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