Description: [caption id="" align="aligncenter" width="385" caption="Games, by Axel Tregoning, Creative Commons: Attribution 2.0."][/caption] While some people seem to enjoy fantasizing about doomsday scenarios and the end of the “real” world, a recent piece on Ars Tehchnica’s website makes it clear that virtual worlds don’t last forever, either.
Description: A few days ago, I went to an IMAX 3D showing of Avatar to see for myself if the movie is a “game-changer,” as many have suggested. And, it is, but in a way no one seems to be focusing on—the way it acknowledges and exploits photography’s power to shape both everyday and alternate realities. What struck me, as soon as the movie started, was how sophisticated the film’s
Description: [caption id="" align="alignleft" width="240" caption="I have no hours in the day to watch TV/games. Don't let life go by!!, by National Media Museum, Creative Commons: Attribution 2.0."][/caption] From 2002-2005, a unique archive of video tapes was compiled by the Center on Everyday Lives of Families (CELF) at UCLA, with the goal of studying a relatively new social
Description: [caption id="" align="aligncenter" width="350" caption="Beauty is forever, by Just Warr, Creative Commons: Attribution 2.0 Generic."][/caption] At THE BIGGER PICTURE, we often write about the challenges of maintaining the data in digital archives. But a recent article bundled in the informative daily arts newsletter compiled by Jeff Weiss—you can subscribe by sending a request
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