Smithsonian Videohistory Collection
Minicomputers and Microcomputers
(RU 9533)
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Background
An informal confederation of computer
software designers, known as "The Brotherhood," formed
during the late 1970s. The group began as a result of
the members' mutual interest in microcomputer software
development and their geographic proximity along the
West Coast of the United States. Their contribution to
computer graphics and games was significant in the development
of more advanced systems.
Jon Eklund, curator at the
Smithsonian's National Museum of American History (NMAH),
interviewed six members of "The Brotherhood" at Brøderbund
Software, Inc., in San Rafael, California on July 31,
1987. The group discussed the creating, publishing, marketing,
distributing, and reporting of microcomputing software
in the late 1970s. They also reflected on how software
houses survived the leveling off of the personal computer
market in 1984 and 1985, and suggested strategies for
remaining competitive in the marketplace. In addition,
group members demonstrated early computer games.
Participants
Interviewees were Douglas Carlston,
Ken and Roberta Williams, Margot Comstock, Jerry Jewell,
and Dave Albert. Douglas Carlston wrote Software
People in 1985 to document
the role of "the Brotherhood" in the microcomputer industry.
Carlston, a lawyer, was "bitten by the computer bug" in
1979 and began writing programs as a hobbyist. After
the commercial success of his first two games, Galactic
Empire and Galactic Trader, Carlston quit
his practice and co-founded Brøderbund Software, Inc.,
with his brother Gary in 1980.
Ken and Roberta
Williams founded On-Line Systems in 1980 and
achieved success with their creation of the first adventure/mystery
games with graphics, Mystery House and later The
Wizard and the Princess. In 1982, they became known
as Sierra On-Line and continued to focus on games and
educational software for the Apple Computer.
Margot Comstock began
the journal Softalk with Al Tommervik in Los
Angeles on September 12, 1980. Comstock had been hired
by a small software publisher "Softape" to publish their
in-house newsletter, when she transformed it into a national
full-scale magazine for Apple owners. The magazine reviewed
software, tracked industry news and listed the monthly
top thirty best-selling computer programs.
In 1980, Jerry Jewell was
working as a Computerland store manager in Sacramento,
California. Less than a year later, he and partner Terry
Bradley were in charge of the multimillion-dollar Sirius
Software Company founded on the games of programmer Nasir
Gebelli. Sirius Software was noted for its meteoric rise
and fall in the games market bonanza of the early 1980s. Dave
Albert, a journalism major from the University
of Iowa, worked as an editor for Softside magazine.
The magazine prompted its original editor, Mark Pelczarski,
to form the Penguin Software Company in DeKalb, Illinois,
in 1981. Albert joined Penguin as a software publisher
for the Apple II-inspired graphics and animation tools
and games which the company produced. Albert later moved
to Electronic Arts, an educational and game software house.
Video Sessions
This collection consists of one interview
session, and one supplementary session, totalling approximately
3:20 hours of recordings, and 59 pages of transcript.
There are three generations of tape for each session:
originals, dubbing masters, and reference copies. In
total, this collection is comprised of 11 original videotapes
(10 Beta videotapes, which includes 5 Beta tapes taken
by Camera A, and 5 Beta tapes taken by Camera B, and
one VHS videotape), 5 dubbing master videotapes (5 U-Matic
videotapes, which includes 2 U-Matic tapes taken by Camera
A, and 2 U-Matic tapes taken by Camera B), and 3 reference
copy videotapes (3 VHS videotapes, which includes 1 VHS
tape taken by Camera A, and 1 VHS tape taken by Camera
B).
Please note that this session
is comprised of dual sets of tape from two cameras
positioned at different angles.
Session One (July 31, 1987),
in the office area of Brøderbund Software, San Rafael,
California, reviewed the activities of "the Brotherhood," concerning
the development, publication, and marketing of microcomputer
software and trade publications from 1975-1987, including:
- excitement of the early days in
the industry;
- in-house versus out-of-house software
development;
- evolution of microcomputer software
editing, publishing, and marketing techniques;
- transitions from garage operations
to large-scale businesses;
- growth and subsequent failure of
the Softalk magazine as an indicator of the
rise and decline of the industry;
- transmission and borrowing of ideas
for software products;
- problems of software piracy and
associated litigation;
- social activities of "the Brotherhood";
- computer demonstrations of early
software.
Original Masters: Camera A: 5
Beta videotapes, (1:40)
Camera B: 5 Beta videotapes, (1:40)
Dubbing Masters: Camera A: 2 U-Matic videotapes, (1:40)
Camera B: 2 U-Matic videotapes, (1:40)
Reference Copies: Camera A: 1 VHS videotape, (2:00)
Camera B: 1 VHS videotape, (2:00)
Transcript: 59 pages
Special Note:
A supplemental recording, labeled "computer," was
made with a direct feed from the microcomputer used to
demonstrate computer games.
Original Masters: 1 VHS videotape,
(1:40)
Dubbing Masters: 1 U-Matic videotape, (00:37)
Reference Copies: 1 VHS videotape, (1:00) |